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This was my first piece that I was truly proud of. It was a project during the third term where we were tasked with creating an environment around a basic Level template for a Death Match made in UDK.

The goal was simple - show a story around the area as well as maintaining the level structure, what I mean by this is decorate the level without changing it's game play experience so certain elements needed to remain from the template and transfer into the final submission. This is what I can up with. To the right is a picture of the template we had to work with, and below are images of my version. Everything made used standard UDK assets.

Environmental Level Design
- Abandoned Mine -

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