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Mechination is a prototype designed in Unreal Development kit 4, this was a project started for a mentoring program I signed up for at Ubisoft. I've been working on it to practice level design while also learning about the new blueprints aspect of UE4.

The project at the moment is a tutorial level for a game idea that I had involving robots in a future where only machines are present in the world. I plan on making new levels for this as my understanding of UE4 grows, I'd also like to do some of my own modelling for this game in the future.

This is still a work in progress. I'd like to get a video recording of a playthrough but it's not quite playable yet. I've got challenges in place and I've been working on something I can do for some basic A.I. in order to have patrols going for some enemies in the map. 

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